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Look into cam

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Post by 06pori Mon Apr 08, 2013 12:07 pm

How set the movable angle of eyeball?
I want to 'look at cam' eyeball more wide angle.
Oh i know, I should just rotate eyeball myself
but I want to manipulate more easily

06pori
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Post by XNAaraL Wed Apr 10, 2013 6:49 am

By default, the rotation of eyeballs controlled by the button Look into camera is constrained in order to look natural; if you want to bypass these constraints and be able to apply any rotation at all, press the Shift key while you click on the button.

Make sure that the camera is far enough from the model when you click the button, otherwise you're likely to produce a cross-eyed effect.
Press both left AND right mouse buttons and drag to pan the camera (the older Shift left mouse drag to pan camera also works)

shiftキーを押しながらコマンドボタンをクリックについて


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Post by 06pori Wed Apr 10, 2013 7:46 pm

Thanks, XNAaraL

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