XNA Posing Studio -- Countdown Edition

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XNA Posing Studio -- Countdown Edition  Empty XNA Posing Studio -- Countdown Edition

Post by XNAaraL on Fri Nov 08, 2013 7:02 pm

XPS -- Countdown Cel Edition

XNA Posing Studio -- Countdown Edition  Lisa_cell_shader_wip_by_xnaaral-d6t891h

Whats new?
- Cel toon shader
- The Bump map edge shader now supports transparency
- The window size will not be too small to see the ''modify'' button
- there's a small ''Easter Egg'' included!

Cel shading (often misspelled as 'cell shading') or toon shading is a type of non-photorealistic rendering designed to make 3-D computer graphics appear to be flat. Cel-shading is often used to mimic the style of a comic book or cartoon. It is somewhat recent, appearing from around the beginning of the twenty-first century. The name comes from cels (short for celluloid), the clear sheets of acetate which are painted on for use in traditional 2D animation.

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