Rigging with XNALara?
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Xna Posing Studio :: XNALara :: XNALara
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Rigging with XNALara?
Hi,
First of all congratulations on making such a great program like XPS. I found out about the XPS from browsing DeviantArt website and saw that there are a lot of 3D models for download. I am interested in modding and 3D modeling but I am just a beginner so right now I'm reading a lot of tutorials and trying different programs. Lately I made a few simple mods for Left 4 Dead 2 game but now I would like to try character modding.
My question is, can I import 2 models into XPS and swap the skeleton (the bones) from one to another? For example: import a model of Lara and remove the bones from it (if it has them). Then import a model of one of the characters from Left 4 Dead 2, for example Rochelle, and remove the mesh but keep the bones. And then fit Rochelle's bones into Lara's model... in short perform a simple re-rigging. Is that possible to do with your program?
Thanks for your time and help.
First of all congratulations on making such a great program like XPS. I found out about the XPS from browsing DeviantArt website and saw that there are a lot of 3D models for download. I am interested in modding and 3D modeling but I am just a beginner so right now I'm reading a lot of tutorials and trying different programs. Lately I made a few simple mods for Left 4 Dead 2 game but now I would like to try character modding.
My question is, can I import 2 models into XPS and swap the skeleton (the bones) from one to another? For example: import a model of Lara and remove the bones from it (if it has them). Then import a model of one of the characters from Left 4 Dead 2, for example Rochelle, and remove the mesh but keep the bones. And then fit Rochelle's bones into Lara's model... in short perform a simple re-rigging. Is that possible to do with your program?
Thanks for your time and help.
xxxLCxxx- XNALara guest
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Сообщения : 2
Re: Rigging with XNALara?
Hi,
unfortunately, at present, this is not possible with XPS.
To do this, you need "Blender" or "3ds max".
If you're not familiar with these programs, here is a tutorial showing you how "XPS" can help to do it:
[You must be registered and logged in to see this link.]
unfortunately, at present, this is not possible with XPS.
To do this, you need "Blender" or "3ds max".
If you're not familiar with these programs, here is a tutorial showing you how "XPS" can help to do it:
[You must be registered and logged in to see this link.]
XNAaraL- XNALara teacher
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Сообщения : 766
Location : Аргентина
Re: Rigging with XNALara?
Thanks for taking the time to reply.
Yes, I am aware of the 2 programs you mention. I did a bit of 3D modelling a long time ago when 3DSMax was called 3D Studio and it was DOS based application. I find Blender a bit awkward when it comes to controls. But I am trying both of them.
I still think that simple rigging would be a great feature in XPS. XPS is relatively simple to use and if it had a simple rigging function for those that would like to import/convert models from one game to another it would be a great tool. It would also make their modding/rigging models easier since the 3D programs are complicated for beginners. If you are thinking about adding new features this would be a good feature to add.
Anyway, thanks again.
Yes, I am aware of the 2 programs you mention. I did a bit of 3D modelling a long time ago when 3DSMax was called 3D Studio and it was DOS based application. I find Blender a bit awkward when it comes to controls. But I am trying both of them.
I still think that simple rigging would be a great feature in XPS. XPS is relatively simple to use and if it had a simple rigging function for those that would like to import/convert models from one game to another it would be a great tool. It would also make their modding/rigging models easier since the 3D programs are complicated for beginners. If you are thinking about adding new features this would be a good feature to add.
Anyway, thanks again.
xxxLCxxx- XNALara guest
-
Сообщения : 2
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